RANCANG BANGUN SISTEM E-SPORT CYBERCAFE FINDER MENGGUNAKAN METODE LBS (LOCATION BASED SERVICE) BERBASIS ANDROID

Doni Indra Sazaly Saragih, Risko Liza, TM Diansyah

Abstract


Abstract - The android mobile mapping application is very popular nowadays because it really helps people for daily activities, especially helping gamers especially to find the location of the nearest cybercafe that has qualified specifications to play eSport games, the rapid world of eSport gaming which has more international tournaments. more and more people are focusing on becoming an esport gaming athlete, every esport game requires high computer specifications in order to play it smoothly and without hindrance, this is where the role of cybercafe is, cybercafe provides high-specification computer facilities which are capable of accommodating various eSport games like Dota -2, CS:GO, PUBG, Fortnite, and others. And this application is a liaison between gamers and cybercafe locations located, this application uses the very relevant LBS method used in an application based on the mapping concept, this application is created using an android studio which is thought to be qualified to make an application that is user friendly and easy to use, besides this application also requires an internet connection because it is connected directly to google maps, navigation is very important in the operation of this application.

 

KeyWords - cybercafe, maps, location based service, android mobile, android studio.


Full Text:

PDF

References


S. T. T. Harapan, “Innovation In Mobile Educational Technologies and Applications,” p. 15, 2017.

W. Kusuma R., A. K. Yapie, and E. S. Mulyani, “Aplikasi Location Based Service (LBS) Taman Mini Indonesia Indah (TMII) Berbasis Android,” Semin. Nas. Apl. Teknol. Inf. 2013, pp. 13–18, 2013.

Sudirman, “Analisis Komunikasi Data Dengan Xml Dan Json Pada Webservice,” CESSJournal Comput. Eng. Syst. Sci., vol. 1, no. 2, pp. 2502–7131, 2016.

E. Iswandy, “Sistem Penunjang Keputusan Untuk Menentukan Penerimaan Dana Santunan Sosial Anak Nagari Dan Penyalurannya Bagi Mahasiswa Dan Pelajar Kurang Mampu Di Kenagarian Barung – Barung Balantai Timur,” Teknoif, vol. 3, no. 2, pp. 70–79, 2015.

F. A. Renatha, K. I. Satoto, and O. D. Nurhayati, “Perancangan dan Pengembangan Sistem Informasi Perpustakaan Berbasis Web (Studi Kasus Jurusan Sistem Komputer),” J. Teknol. dan Sist. Komput., vol. 3, no. 3, pp. 343–353, 2016.




DOI: https://doi.org/10.36294/jurti.v2i2.431

Refbacks

  • There are currently no refbacks.


Copyright (c) 2019 JURNAL TEKNOLOGI INFORMASI



JurTI (Jurnal Teknologi Informasi) terindex :

 

JurrTI (Jurnal Teknologi Informasi)

Program Studi Program Studi Teknik Informatika, Fakultas Teknik, Universitas Asahan.

Jl. Jend. Ahmad Yani, Kisaran – 21224  – Sumatera Utara

Telp/WA : 082370952109 - 081268777854

E-Mail : jurtischolar@gmail.com

JurTI (Jurnal Teknologi Informasi) s licensed under a Creative Commons Attribution-ShareAlike 4.0 International License